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Tales from the Sanctum

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Welcome

The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum Reading Room tonight at 9pm EST

Keepers Bob and Jen will be over on the Goodman Games Twitch channel for the next episode of the Sanctum Secorum Reading Room. This month, they continue our series of episodes looking at the women of Appendix N (and those who inspired it), talking about Leigh Brackett’s Sword of Rhiannon.

Join them over on twitch tonight, March 15 at 9:00 p.m. EST, and ask your own questions, share your thoughts on the book, and help pick the focus of next month’s show!

Sanctum Secorum Reading Room tonight at 9pm EST

Keepers Bob and Jen will be over on the Goodman Games Twitch channel for the next episode of the Sanctum Secorum Reading Room. This month, they continue our series of episodes looking at the women of Appendix N (and those who inspired it) with a renewed exploration and discussion of Margaret St. Clair’s Shadow People.

Join them over on twitch and ask your own questions, share your thoughts on the book, and help pick the focus of next month’s show!

The Sanctum Secorum Reading Room: Quag Keep

Join two of our Keepers of Mysteries as they discuss Andre Norton’s Quag Keep, in this first in a series exploring the women of Appendix N.

Originally broadcast live on the Goodman Games twitch channel on January 21, 2022.

Sanctum Secorum #46 – Dead Birds

Get the free Sanctum Secorum #46 Companion COMING SOON

 A group of Confederate deserters, with the help of an escaped slave and an army nurse, stage a robbery at a bank holding a cache of rebel gold. Needing a place to rest for the night, the criminals set up camp in a mansion overlooking an abandoned plantation. En route through the fields, they find a strange scarecrow, which they believe is actually a crucified man, and shoot a strange deformed creature.

It soon becomes obvious that the old house is not as empty as they thought. The former owner was a gentleman farmer with a wife and two children. When his wife died, he attempted to bring her back by sacrificing his children, slaves, and any other living creature, hoping that black magic acquired from his slaves’ native rites would return her to life. However, this simply allowed evil spirits to take over his victims, and these remain in the house, attacking all who dare enter.

A storm is coming … both in the night skies and in the shadowy plantation house.

Welcome to the Sanctum Secorum podcast. Tonight, the Keepers of Mysteries once again head to the old West with returning Keeper of Mysteries, David Baity!

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Sanctum Secorum LIVE: John Vance and Koen Vyverman

Join the Keepers of Mystery for a special episode of the Sanctum Secorum, recorded live. Joining us for a discussion on the Dying Earth and the life of Jack Vance are our special guests, John Vance (son of Jack and Norma Vance) and Koen Vyverman of Spatterlight Press International.

Originally broadcast live on the Goodman Games twitch channel on July 11, 2021.

The Sanctum Secorum Reading Room: Dying Earth

Join the Keepers of Mysteries, along with special guest Judge Julian Bernick of Spellburn, as they discuss Jack Vance’s Dying Earth in this inaugural episode of the Sanctum Secorum Reading Room.

Originally broadcast live on the Goodman Games twitch channel on July 10, 2021.

Sanctum Secorum #44 – The High Crusade (The Lost Episode)

Get the free Sanctum Secorum #44 Companion HERE!

It is the year 1345 and, upon having his wedding day interrupted, Sir Roger, Baron de Tourneville, prepares to lead a military force to the Holy Land. Late that night, an enormous silver spacecraft lands outside the town. It is a scouting craft for the Wersgorix Empire, a brutal dominion light years from our solar system. The aliens destroy a tower, kill a watchmen, and flatten a pony. That dead pony is a step too far!

The Wersgorix attempt to take over Earth by testing the feasibility of its colonization. However, the aliens, having forgotten hand-to-hand combat since it was made obsolete by their advanced technology, are caught off-guard by the angered Englishmen. The villagers and soldiers in Ansby storm the craft and kill all but one Wersgor, Branithar. The band of Crusaders find themselves in possession of an Alien ship and the Alien to pilot it. Armed with the means to conquer the Holy Land, the naive Crusaders set off on a grand crusade, only to find themselves not in Jerusalem, but at the mercy of their entire captive/pilot….heaven help the Aliens.

Welcome to the Sanctum Secorum podcast. Tonight, we present the LONG LOST episode in which the Keepers of Mysteries examine the pythonesque adventure film, The High Crusade – based upon  the novel by Poul Anderson.

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Sanctum Secorum LIVE

For those who missed the live broadcast of the Sanctum Secorum (which, after about 8 minutes, was everyone) here is the entire episode for your enjoyment. The Keepers of Mystery reunite to discuss the Goodman Games releases for DCC Day.

Sanctum Secorum #45 – The Mound

Get the free Sanctum Secorum #45 Companion COMING SOON

The story is narrated by an ethnologist who visits the town of Binger, Oklahoma in 1928 to investigate certain stories related to a certain nearby mound, which is said to be haunted by a strange Indian man by day and a headless woman by night. The local people avoid the place, and there are strange stories of those who dared to venture there either disappearing, or returning insane and inexplicably altered. Being initially quite skeptical, the narrator brings some archaeological tools and visits the mound, noticing that the man pacing it appears closest to the native Indians, but cannot be identified with any known Indian tribe. Through a talisman made of a strange metal given to him by a local chieftain, he unearths a strange cylinder made of the same unidentifiable metal full of hideous engravings and strange hieroglyphics.

Upon discovering a scroll written in Spanish in the cylinder, the narrator returns to his host and begins to translate it. The contents of the scroll, covering a large part of the narrative, describe the travels of one Pánfilo de Zamacona y Nuñez, an asturian explorer, almost 400 years prior. Zamacona recounts how he was a part of an expedition from Mexico to North America, and how, through the help of a native Indian, he discovered a vast underground world filled with grotesque temples, and populated by strange beasts and a highly advanced telepathic civilization who worshipped Cthulhu, Yig, Shub-Niggurath -and, until a certain incident, Tsathoggua. The members of the underground race -who lived in what they called the kingdom of K’nyan- welcomed him, but the more Zamacona learned about them, the more fearful he became.

The narrator is shocked by this scroll but remains skeptical, so the next day he goes to the mound again for further investigation, repeatedly telling himself that this is an elaborate hoax. Upon digging in a depression on the mound, he discovers a staircase leading deep underground…

Welcome to the Sanctum Secorum podcast. Tonight, the Keepers of Mysteries saddle up and head West to explore H.P. Lovecraft’s The Mound.

What’s that? What about episode #44? Well, its coming folks – just like those missing companions but, as you can see, one of our own having a Kickstarter takes precedence. 😉

Seriously, the Dark Trails Kickstarter is live, Pledge NOW!

 

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Sanctum Secorum #43 – The Carnelian Cube

 

Get the free Sanctum Secorum #43 Companion HERE

The carnelian cube of the title is a small red “dream stone” confiscated by archaeologist Arthur Cleveland Finch from Tiridat Ariminian, one of the workers on the dig he is supervising in Cappadocia. It bears an inscription in Etruscan that appears to identify its original possessor as Apollonius of Tyana, a wandering ascetic/philosopher/wonderworker who lived from 15-100AD. Supposedly, the stone allows the bearer to attain the world of his dreams. Arthur Finch is a man who *thinks* that he knows what he wants… until he has it. Once he has it, the task becomes how to get rid of it.

To sleep, perchance to …. create a new reality!

Welcome to the Sanctum Secorum podcast. Tonight, the Keepers of Mysteries boldly explore the dream world of The Carnelian Cube by L. Sprague de Camp and Fletcher Pratt.

 

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