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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #50 – The Tower of the Elephant

Tonight, in their 50th episode, the Keepers of Mystery are joined by guests Stephen Newton, Francis Roberts, and the Dark Master himself – Joseph Goodman. The Keepers and their guests discuss Joseph Goodman’s favorite Appendix N work, Robert E. Howard’s The Tower of the Elephant.

In the Zamorian city of Arenjun,also known as the “City of Thieves,” a young Conan  is drinking in a rowdy tavern when he overhears a Kothic rogue describe a fabulous jewel known as the “Heart of the Elephant,” which is kept in a tower by an evil sorcerer named Yara, of whom even the King of Zamora is afraid. Conan ventures into Yara’s garden to steal the jewel and encounters Taurus of Nemedia, known as the “Prince of Thieves,” who has the same agenda. Taurus is wily and fat, but amazingly agile. Impressed by Conan’s daring, Taurus agrees to work together.

Also, be sure not to miss the information on how you may win the very last unclaimed copy of the Shadowed Grimoire, #10 of 10.

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Sanctum Secorum #43 – The Carnelian Cube

 

Get the free Sanctum Secorum #43 Companion HERE

The carnelian cube of the title is a small red “dream stone” confiscated by archaeologist Arthur Cleveland Finch from Tiridat Ariminian, one of the workers on the dig he is supervising in Cappadocia. It bears an inscription in Etruscan that appears to identify its original possessor as Apollonius of Tyana, a wandering ascetic/philosopher/wonderworker who lived from 15-100AD. Supposedly, the stone allows the bearer to attain the world of his dreams. Arthur Finch is a man who *thinks* that he knows what he wants… until he has it. Once he has it, the task becomes how to get rid of it.

To sleep, perchance to …. create a new reality!

Welcome to the Sanctum Secorum podcast. Tonight, the Keepers of Mysteries boldly explore the dream world of The Carnelian Cube by L. Sprague de Camp and Fletcher Pratt.

 

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Sanctum Secorum #17 – A Night in the Lonesome October

Get the free Sanctum Secorum #17 Companion here!

episode-17-covers“A Night in the Lonesome October is narrated from the point-of-view of Snuff, a dog who is Jack the Ripper‘s companion. The story reveals that once every few decades when the moon is full on the night of Halloween, the fabric of reality thins and doors may be opened between this world and the realm of the Great Old Ones. When these conditions are right, men and women with occult knowledge may gather at a specific ritual site to hold the doors closed, or to help fling them open. Should the Closers win, then the world will remain as it is until the next turning… but should the Openers succeed, then the Great Old Ones will come to Earth, to remake the world in their own image (enslaving or slaughtering the human race in the process). The Openers have never yet won. These meetings are often referred to as “The Game” or “The Great Game” by the participants, who try to keep the goings-on secret from the mundane population.
    Each Player has a familiar – an animal companion with near-human intelligence that helps complete the numerous preparations for the ritual. The majority of the story describes the interactions and discussions of these animals, all from Snuff’s point of view. Throughout the book, the Players slowly take sides, form alliances, make deals, oppose one another, and even kill off their enemies. The plot accelerates until the night of October 31st, when the ritual takes place and the fate of the world is decided.”

Welcome to the Sanctum Secorum podcast. No storm can breach the Sanctum Secorum’s walls and once again the doors open to give shelter and to provide enlightenment. In this, special length anniversary episode, we prepare for Halloween with a work by Roger Zelazny. In addition, we have bonus content to bring to your DCC RPG table!

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