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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #44 – The High Crusade (The Lost Episode)

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It is the year 1345 and, upon having his wedding day interrupted, Sir Roger, Baron de Tourneville, prepares to lead a military force to the Holy Land. Late that night, an enormous silver spacecraft lands outside the town. It is a scouting craft for the Wersgorix Empire, a brutal dominion light years from our solar system. The aliens destroy a tower, kill a watchmen, and flatten a pony. That dead pony is a step too far!

The Wersgorix attempt to take over Earth by testing the feasibility of its colonization. However, the aliens, having forgotten hand-to-hand combat since it was made obsolete by their advanced technology, are caught off-guard by the angered Englishmen. The villagers and soldiers in Ansby storm the craft and kill all but one Wersgor, Branithar. The band of Crusaders find themselves in possession of an Alien ship and the Alien to pilot it. Armed with the means to conquer the Holy Land, the naive Crusaders set off on a grand crusade, only to find themselves not in Jerusalem, but at the mercy of their entire captive/pilot….heaven help the Aliens.

Welcome to the Sanctum Secorum podcast. Tonight, we present the LONG LOST episode in which the Keepers of Mysteries examine the pythonesque adventure film, The High Crusade – based upon  the novel by Poul Anderson.

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Sanctum Secorum #42 – Arena

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Amid escalating conflict between Earth and mysterious alien Outsiders, massive armadas from both sides are set to meet in what looks to be an evenly matched battle. Bob Carson, the pilot of a small one-man scout ship blacks out while engaging with an Outsider counterpart. When he awakens, he finds himself naked in a small enclosed, circular area about 250 yards (230 m) across. In the distance is an Outsider, which Carson labels a “Roller” because its form is that of a red sphere about 1 yard in diameter with several dozen tentacles.

Carson hears a voice in his mind that identifies itself as an evolved intelligence that has decided to intervene because the upcoming war would utterly destroy one side and hurt the other so badly that it would not be able to one day advance into an evolved intelligence like itself. This Entity therefore chose one individual from each species to fight in single combat. The loser will doom its kind to instant extinction. Carson and his opponent discover through trial and error that there is an invisible barrier between them, and that only inanimate objects can cross it. Carson tries to communicate with the Roller, to see if a compromise is possible, but receives a mental message of unremitting hatred. The battle is joined.

Welcome to the Sanctum Secorum podcast. Tonight we look to the past while we discuss Fredric Brown’s classic story, Arena.

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Sanctum Secorum #34 – The Face in the Frost

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  Prospero, a tall, skinny misfit of a wizard, lives in the South Kingdom—a patchwork of feuding duchies and small manors, all loosely loyal to one figurehead king. Along with his necromancer friend Roger Bacon, who has been on a quest to find a mysterious book, Prospero must flee his home to escape ominous pursuers. Thus begins an adventure that will lead him to a grove where his old rival, Melichus, is falsely rumored to be buried and to a less-than-hospitable inn in the town of Five Dials—and ultimately into a dangerous battle with origins in a magical glass paperweight.

Welcome to the Sanctum Secorum podcast. Tonight we look at a work by John Bellairs, The Face in the Frost and match it up with Michael Curtis’ Emirikol was Framed!

 

 

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Sanctum Secorum #28 – The Raven (1963)

Get the free Sanctum Secorum #28 Companion HERE!

The magician Dr. Erasmus Craven, who does not belong to the brotherhood of magicians, grieves the loss of his beloved wife Lenore and lives in a castle with his daughter Estelle. One day, a raven knocks on his window and Dr. Craven learns that the bird is actually the magician Dr. Adolphus Bedlo that was turned into a raven after challenging the powerful magician Dr. Scarabus that was an enemy of his father. Dr. Craven makes a potion to turn Dr. Bedlo back to his human form and Dr. Bedlo tells that he has seen Lenore in the castle of Dr. Scarabus. Dr. Craven decides to go in his coach with Dr. Bedlo to visit Dr. Scarabus and Estella and Dr. Bedlo’s son Rexford decide to go with them. They find an amicable Dr. Scarabus that invite them to stay for the night. Was Dr. Craven’s father wrong about Dr. Scarabus?

Welcome to the Sanctum Secorum podcast. Tonight is movie night and we discuss Roger Corman’s adaptation of Edgar Allen Poe’s poem, The Raven as well as Harley Stroh’s newest adventure Enter the Dagon.

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