Feb
3
Sun
Madison DCC RPG
Feb 3 @ 2:00 pm – 2:00 pm
Madison DCC RPG

This month, we’ll be leaving the lands-we-know in The Queen of Elfland’s Son. This is Michael Curtis’ tribute to Lord Dunsaney’s classic novel.
New players are welcome! Feel free to bring a first level character, or a pregen can be provided.

Bottle House RPG: Flagstaff, AZ
Feb 3 @ 5:00 pm – 5:00 pm
Bottle House RPG: Flagstaff, AZ

Flagstaff Nerds!! Join us at Historic Barrel and Bottlehouse in Flagstaff, AZ! You’ll get $4 pints with a character sheet. Feb 3rd, we’re playing through more of Deer Lord, so bid in a Level 1 character. No experience necessary; if you don’t have a Level 1 character, we’ll rip you off a 4-pack.

Feb
4
Mon
Gamescape North Biweekly DCC
Feb 4 @ 6:00 pm – 6:00 pm
Gamescape North Biweekly DCC

We’ll start with the classic Sailors on the Starless Sea adventure. Your village has suffered a series of kidnappings over the past several nights. You have traced a series of bizarre animal tracks to the ruined keep on a nearby hill, and now you must enter the keep to discover the source of the evil threatening your village.
I’ll have everything you need to play. Feel free to bring your own dice if you prefer.
Gamescape North, 1225 4th St, San Rafael, CA 94901

Soldiery DCC
Feb 4 @ 6:30 pm – 6:30 pm
Soldiery DCC

An ongoing Bi Weekly Dungeon Crawl Classics game using the core rulebook, new players always welcome. Ran at The Soldiery games and cards located at 4256 N High St Columbus Ohio 43214.

Feb
5
Tue
5th Edition Fantasy Drop In Campaign
Feb 5 @ 6:00 pm – Feb 11 @ 12:00 am

5th Edition Fantasy Drop In Campaign
We play every Tuesday at Comic Kingdom starting 01/08/2019. The game starts at 6pm and runs until 9ish. This is an old school dungeon crawl, come prepared accordingly. New characters are to be level 1 and sourced only from the Players Handbook. No other sources are allowed for characters. We will be using the standard array for stats. If you have any questions message Randy Andrews. Take the package of equipment that comes with your class. We will be using the CREAM rule of leveling. Treasure safely transported back to town is your experience. 1 gold worth of treasure = 1 experience point.
Please see these tips below to have a more pleasant gaming experience.
It often helps for beginning players to have advice on how to play Dungeons & Dragons. Many points are overlooked by novices in their eagerness to get on with the adventure. The following points are given to help these neophite players.
Most importantly, players should be organized and cooperative. Each player should have complete information on his or her character easily on hand and should supply the Dungeon Master with this information quickly and accurately if asked. An adventuring parry will usually involve a variety of alignments and classes, so players should work together to use their abilities effectively. Arguing among players can cause delays, attract monsters, and often result in the wasting of precious resources or even the deaths of some or all of the members. While disagreements about a course of action certainly arise from time to time, players should quickly discuss their options and reach a consensus in order to proceed.
Cooperation s hould also be given to the DM. He or she is the judge of the game and his or her decisions are final. If a player disagrees, he or she should calmly state why, but accept whatever the DM decides. If necessary, the topic can be discussed outside of the game, but for the sake of all players, avoid prolonged disruptions of play. Shouting, crying, pouting, or refusing to accept decisions only angers the other players. The game should be fun for all involved. Not everything will go the way players want it. As such, the DM deserves the continued cooperation, consideration, and respect of all the players. Above all, remember that this is just a game and a little consideration can go far toward avoiding any hard feelings.
Planning is another important part of play. Players should be well equipped, comparing each member’s List and balancing the items on each. No character should be overburdened nor under-equipped. This may mean sharing the costs of extra items. Rope, oil, torches, spikes, and other useful items should always be carried. Plans should be considered for encountering monsters and casting spells.
Caution is also necessary and is a part of planning. A party that charges forward without preparation is almost certainly doomed. Danger should be expected at any moment and from any direction, possibly even from one’s own party. Lying and trickery are not unknown. Cautious play will help avoid many (but not all) tricks and traps and may save a character’s life. However, too much caution is as dangerous as too little. Many instances will require bold and quick actions on the part of the players, before all is lost. As you gain playing experience you will learn the proper pace, but often it is wise to rely on your DM for guidance.
Everything you need to play will be provided if you don’t have it.

RPGs at The Geekery, Flagstaff, AZ
Feb 5 @ 6:00 pm – 6:00 pm
RPGs at The Geekery, Flagstaff, AZ

Come play tabletop role-playing games at The Geekery every 1st and 3rd Tuesday of the month, from 6pm-10pm (find us upstairs). The games are completely free and open to the public. We mainly play Dungeon & Dragons-style games where you have a character and roll dice to do cool things. Currently, our main game is the Dungeon Crawl Classics RPG, which is basically D&D with an old-school feel, focusing on exploration, killing monsters, delving into lost ruins, and collecting loot to make your way in the world.
Everyone is welcome to come join us. All materials are provided, and no preparation is required. Just show up and have a good time. If you have a set of dice and a pencil, feel free to bring those.

Frozen in Time part I
Feb 5 @ 6:30 pm – Feb 14 @ 12:00 am
Frozen in Time part I

Raygun Lounge, Our Ice Age Caveman Campaign due to Inclement weather begins.

DCC Road Crew Chicago
Feb 5 @ 7:00 pm – 7:00 pm
DCC Road Crew Chicago

Join us every Tuesday at 7PM at The Beer Temple (3173 N Elston Ave, Chicago, IL 60618) as we roll some dice and enjoy some beers!
We run a campaign-style road crew DCCRPG game with a continuous story-arc and changing world – however we are completely open to players popping in and out of the game as needed! Any given night we may be running original content written by our judges, or official adventures modified slightly to fit into our campaign. Players of all levels of experience with Dungeon Crawl Classics and tabletop RPGS are welcome!

Feb
6
Wed
Tassie DCC Road Crew Number 6 – The Croaking Fane
Feb 6 @ 1:30 pm – 1:30 pm
Tassie DCC Road Crew Number 6 - The Croaking Fane

The party had given up on ever seeing little Pigling (the half halfling/half pig adventurer) again when during the climactic battle against the Emerald Enchanter he was swallowed whole by an enormous Devil Toad of Bobugbubilz…who was revealed to be the true master of the green-skinned sorcerer! But upon hearing rumours of a temple dedicated to evil amphibians in the middle of a swamp they quest forth intent on finding their companion…but can our heroes prevail against the evil machinations of the Brotherhood of Warts? And can they survive being caught in the middle of a Toad War?
Find out on the 6th of February as Road Crew Number Six kicks off at Area-52 Game Store (104 Elizabeth St. Hobart, Tasmania) @ 1.30 PM. Newbies welcome – Pregenerated Characters available!

Alts After School DCC
Feb 6 @ 2:30 pm – 2:30 pm
Alts After School DCC

February 6th @ 2:30 pm
Room S207 second floor of Howard S. Billings Secondary School Chateaugay Québec We are currently running B4 The Lost City Please contact me in advance if you want to join our group.