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Tales from the Sanctum

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Welcome

The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #36 – The Book of Three

Get the free Sanctum Secorum #36 Companion HERE!

The youth Taran lives at Caer Dallben with his guardians, the ancient enchanter Dallben and the farmer and retired soldier Coll . He is dissatisfied with his life, and longs to become a great hero like the High Prince Gwydion . Due to the threat posed by a warlord known as the Horned King, Taran is forbidden from leaving the farm and charged with the care of Hen Wen, the oracular white pig. When the pig escapes, Taran follows her into the forbidden forest. After a long, fruitless chase he is attacked by a host of horsemen galloping toward his home, led by the Horned King himself. He manages to escape, but drops, wounded, to the ground. He awakes to find his wound treated by none other than Gwydion, the crown prince in Prydain’s ruling House of Dôn (, who has been traveling to Caer Dallben to consult Hen Wen. Gwydion, determined to find the pig, takes Taran along with him. Guided by Gurgi , a hairy humanoid living in the forest, they reach the Horned King’s camp, and learn that his target will be Caer Dathyl , the home castle of the House of Dôn. Gwydion determines to warn the royal court, but the group is attacked before that can happen…

Welcome to the Sanctum Secorum podcast. Tonight we discuss the Book of Three, the first book in Lloyd Alexander’s  Prydain series and pair it up with Beyond the Black Gate!

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Sanctum Secorum #29 – Creep, Shadow!

Get the free Sanctum Secorum #29 Companion HERE!

Had the last King and Princess of wicked Ys, returned after three thousand years? Why were they creating an exact replica of Stonehenge on their New Jersey estate? What was the Mael Bennique, the Breaker of Chests? And what was the dread Gatherer in the Cairn? And can men and women really be turned into shadows and made the helpless slaves of the one who transformed them? Ethnologist Dr. Alan Caranac (who may just be the reincarnation of the Alain de Carnac who brought about the destruction of sinful Ys and its evil rulers) has to find out the answer, for one of his best friends has been killed, and perhaps transformed into a shadow, while his fiancee Helen, her brother, Bill, and the famed Dr. Lowell have already been marked for death or worse! But first Alan will have to enter the tower of the Demoiselle Dahut de Ys in New York and journey through it thousands of years into the past to her tower in the legendary city from which she draws her name. And then return, if he can!

Welcome to the Sanctum Secorum podcast. Tonight we return to the printed page as we discuss A Merritt’s Creep, Shadow! while pairing it up with a Harley Stroh classic, The Bride of the Black Manse.

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Sanctum Secorum #14 – Conan: The Jewels of Gwahlur

Get the Sanctum Secorum #14 Companion here!

Episode #14 CoversConan, following legends of this treasure, has travelled to Keshan and offered his services to train and lead Keshan’s army against their neighbour, Punt. However, Thutmekri, a Stygian rogue with similar intentions, and his Shemitish partner, Zargheba, also arrive in the country with an offer of a military alliance with another of Punt’s neighbours, Zembabwei, with some of the Teeth to seal their pact. The high priest of Keshan, Gorulga, announces that a decision on the matter can only be made after consulting Yelaya, the mummified oracle of Alkmeenon. This is all the treasure hunters require. Zargheba joins Gorulga in his expedition while Conan travels ahead of them.

 

Welcome to the Sanctum Secorum podcast. In this episode we delve into the character for whom Sword & Sorcery is named, that mightiest of barbarians, Conan!

 

In addition, we have bonus content to bring to your game. How about a new adventure from David Baity?! That and more…after the jump!

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Episode #12 – Kothar: Barbarian Swordsman

Get the Sanctum Secorum #12 Companion here!

Episode #12 CoversFrom the world beyond–or past–time Kothar comes. From out of the deepest, most violent recesses of mankind’s collective memory, Kothar the gigantic barbarian strides, the enchanted sword Frostfire glittering in his mighty hand. Lusty, hot-blooded, masterful, unafraid of things real or unreal, Kothar dominates the misty, bloody world before recorded time. Yet, though Kothar’s world existed in another age–perhaps another dimension–it springs vividly to life. Mapped, charted, chronicled, Kothar’s fantastic world suddenly becomes real–the sorcerers, dragons, witches, evil potions, unspeakable monsters. And Kothar, an epic hero for any age, overshadows everything.

Welcome to the Sanctum Secorum podcast. In this episode we look at the world of Gardner F Fox’s Kothar: Barbarian Swordsman.

In addition, we have bonus content to bring to your game: classes, magic items and so much more…after the jump.

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Episode #11 – Another Fine Myth

Get the Sanctum Secorum #11 Companion here!

Episode #11 CoversSkeeve, a magician‘s apprentice and wannabe thief from the dimension Klah, tries to learn the basics of magic from Master Magician Garkin for several months but to no avail. Skeeve can do little more than float a feather or light a candle using magic. Wanting to convince Skeeve that being a thief is not as good as being a magician, Garkin summons a demon. During the summoning an assassin barges into the hut, and Garkin and the assassin kill each other. Skeeve is left alone with the demon. To Skeeve’s surprise the demon politely introduces himself as Aahz. Aahz explains that demon is slang for Dimension Traveler. He further explains that there are thousands of dimensions with different races in them, and that he is from the dimension of Perv, making Aahz a Pervect, while Skeeve is a Klahd. Aahz is a master magician like Garkin but loses his magical powers during the summoning ritual (due to a practical joke played on him by Garkin) and becomes stranded in Klah. Aahz volunteers to take Skeeve on as his apprentice and teach him magic. The pair then embark on a series of misadventures.

Welcome to the Sanctum Secorum podcast. In this episode, in honor of April 1st, we’ll take the opportunity to look at the lighter side of fantasy with Robert Asprin’s Another Fine Myth!

In addition, we have bonus content to bring to your game: classes, magic items and so much more…after the jump.

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