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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #36 – The Book of Three

Get the free Sanctum Secorum #36 Companion HERE!

The youth Taran lives at Caer Dallben with his guardians, the ancient enchanter Dallben and the farmer and retired soldier Coll . He is dissatisfied with his life, and longs to become a great hero like the High Prince Gwydion . Due to the threat posed by a warlord known as the Horned King, Taran is forbidden from leaving the farm and charged with the care of Hen Wen, the oracular white pig. When the pig escapes, Taran follows her into the forbidden forest. After a long, fruitless chase he is attacked by a host of horsemen galloping toward his home, led by the Horned King himself. He manages to escape, but drops, wounded, to the ground. He awakes to find his wound treated by none other than Gwydion, the crown prince in Prydain’s ruling House of Dôn (, who has been traveling to Caer Dallben to consult Hen Wen. Gwydion, determined to find the pig, takes Taran along with him. Guided by Gurgi , a hairy humanoid living in the forest, they reach the Horned King’s camp, and learn that his target will be Caer Dathyl , the home castle of the House of Dôn. Gwydion determines to warn the royal court, but the group is attacked before that can happen…

Welcome to the Sanctum Secorum podcast. Tonight we discuss the Book of Three, the first book in Lloyd Alexander’s  Prydain series and pair it up with Beyond the Black Gate!

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Sanctum Secorum #18 – The People of the Pit

Get the free Sanctum Secorum #18 Companion HERE!

episode-18-covers“People of the Pit features a pair of prospectors, Starr Anderson and the narrator, Frank, who are exploring the North, looking for gold. There are hints of a backstory between the two men, painting them as more than mere prospectors and it creates an anticipation for oddness to come. We are then introduced to a secondary narrator. A man who, in classic fashion, crawls (near-dead) into the men’s camp. And the manner of his crawling is horrific in itself. This is no collapsing half-stagger, no dragging himself along the floor, but as the narrator says, ‘it was like a baby crawling upstairs. The forepaws lifted themselves in grotesquely infantile fashion’ . On top of this, he wears a band of gold round his waist, and a chain. Gold, of course, is what has brought the explorers to this place, but when they remove it, ‘it was like no gold I had ever handled. […]  it had an unclean, viscid life of its own. It clung to the file. […] It was – loathsome’ . Something is clearly not right when a man in search of gold actively throws it away.
The story then turns to the tale of the narrator, telling a story of a lost civilisation in the bottom of a ravine. Not any old ravine, however, but ‘Imagine the Grand Canyon five times as wide and with the bottom dropped out’. As one can expect, it gets a lot weirder from there…”

Welcome to the Sanctum Secorum podcast where even attending a convention cannot disrupt things. While the Keepers of Mysteries attend Gamehole Con I, the Gatekeeper of the Sanctum, bring you the latest episode. Tonight the Keepers discuss a story by Abraham Merritt and bring it to your DCC table!

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Episode #11 – Another Fine Myth

Get the Sanctum Secorum #11 Companion here!

Episode #11 CoversSkeeve, a magician‘s apprentice and wannabe thief from the dimension Klah, tries to learn the basics of magic from Master Magician Garkin for several months but to no avail. Skeeve can do little more than float a feather or light a candle using magic. Wanting to convince Skeeve that being a thief is not as good as being a magician, Garkin summons a demon. During the summoning an assassin barges into the hut, and Garkin and the assassin kill each other. Skeeve is left alone with the demon. To Skeeve’s surprise the demon politely introduces himself as Aahz. Aahz explains that demon is slang for Dimension Traveler. He further explains that there are thousands of dimensions with different races in them, and that he is from the dimension of Perv, making Aahz a Pervect, while Skeeve is a Klahd. Aahz is a master magician like Garkin but loses his magical powers during the summoning ritual (due to a practical joke played on him by Garkin) and becomes stranded in Klah. Aahz volunteers to take Skeeve on as his apprentice and teach him magic. The pair then embark on a series of misadventures.

Welcome to the Sanctum Secorum podcast. In this episode, in honor of April 1st, we’ll take the opportunity to look at the lighter side of fantasy with Robert Asprin’s Another Fine Myth!

In addition, we have bonus content to bring to your game: classes, magic items and so much more…after the jump.

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