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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #40 – A Martian Odyssey

Get the free Sanctum Secorum #40 Companion HERE!

Early in the 21st century, nearly twenty years after the invention of atomic power and ten years after the first lunar landing, the four-man crew of the Ares has landed on Mars in the Mare Cimmerium. A week after the landing, Dick Jarvis, the ship’s American chemist, sets out south in an auxiliary rocket to photograph the landscape. Eight hundred miles out, the engine on Jarvis’ rocket gives out, and he crash-lands into one of the Thyle regions. Rather than sit and wait for rescue, Jarvis decides to walk back north to the Ares.

Welcome to the Sanctum Secorum podcast. Tonight we turn our gaze to the red planet, Mars, while we discuss Stanley A. Weinbaum’s, A Martian Odyssey.

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Sanctum Secorum #31 – Jack of Shadows

Get the free Sanctum Secorum #31 Companion HERE!

In a world half of light, half of darkness, where science and magic strive for dominance, there dwells a magical being who is friendly with neither side. Powerful magical entities live on the night side of the planet, and for the most part the entities’ magical powers emanate from distinct loci. Jack of Shadows (also known as Shadowjack), is unique among the magical beings in that he draws his power not from a physical location but from shadow itself. He is nearly incapacitated in complete light or complete darkness, but given access to even a small area of shadow, his potency is unmatched. Jack is a thief who finds himself betrayed and unjustly punished. So he embarks on a vendetta. He wanders through strange realms, encountering witches, vampires, and, finally, his worst enemy: the Lord of Bats. He consults his friend Morningstar, a great dark angel. He is pursued by a monstrous creature called the Borshin. He journeys from nightside to dayside, casting aside his soul in his quest for vengeance – and possibly redemption.

 

Welcome to the Sanctum Secorum podcast. Tonight start our year off  with a work by Roger Zelazny coupled with Harley Stroh’s The Jeweler Who Dealt in Stardust.

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