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Tales from the Sanctum

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Welcome

The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #30 – Sign of the Labrys

Get the free Sanctum Secorum #30 Companion HERE!

Like others who withstood the pandemic, Sam Sewell lives in a subterranean shelter. The vast catacombs were built before the military’s biological weapon leaked out, killing nine out of ten people and leaving the survivors so traumatized that they can barely tolerate each other’s company. So it’s quite peculiar that some government agents seem to think that Sam lives with a woman, Despoina, who’s suspected of conducting germ warfare. Pressured by the agents to locate Despoina, Sam must literally go underground to discover the truth about a hidden world of witchcraft and secret rituals.

This Wiccan-themed science fiction novel was cited by Gary Gygax as an inspiration for Dungeons & Dragons. Sharp-eyed gamers will certainly see similarities between St. Clair’s world and Gygax’s Castle Greyhawk with its labyrinthine setting of multiple levels connected by secret passages.

Welcome to the Sanctum Secorum podcast. Tonight we return to the works of Margaret St. Clair with her novel Sign of the Labrys and talk about the forthcoming DCC compatible work from the Hydra Collective, Operation Unfathomable.

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Sanctum Secorum #13 – Down to a Sunless Sea

Get the Sanctum Secorum #13 Companion here!

Episode #13 Covers     Brant’s life had been hard after the courts had sent him to the penal colony on Trivium Charontis on Mars. Since working his way to freedom, he had run guns to the High Clan princes, sold them liquor and forbidden tobacco, and peddled narcotics to the soft, timid Earthsider clerks. He had stolen, he had cheated at cards, he had killed a man more than once…
     Now, fleeing from justice across the ancient dust oceans of Mars he had no way of knowing that he was running toward the most fantastic adventure and man had ever lived – toward refuge more absolute that any man had ever dreamed of – by the banks of secret rivers, in caverns yet unmeasured by man, on the shore of a sea the sun had never seen!

 

 

 

Welcome to the Sanctum Secorum podcast. In this episode we cast our gaze skyward to the Mars of Lin Carter’s Down to a Sunless Sea and to Harley Stroh’s Peril on the Purple Planet.

In addition, we have bonus content to bring to your game: items, monsters, and so much more…after the jump.

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Episode #06 – Eye of Cat

Get the Sanctum Secorum #06 Companion on DrivethruRPG

#06 CoversWilliam Blackhorse Singer is the Star Tracker — an expert in the pursuit and capture of exotic life forms. The last warrior of the Navajo people, he is a man out of time and place, adrift in an uncertain future. And now he must join forces with an enemy shapeshifter called Cat — the lone surviving member of an extinct alien race — to track down and eliminate a dangerous extraterrestrial assassin. For Singer, it is a costly collaboration. For once the killer is disposed of, the true hunt is to begin: a relentless and deadly chase across worlds and into the heart of ancient mysteries…with the hunter as prey.

 

Welcome to the Sanctum Secorum podcast. Tonight we look at Eye of Cat by Roger Zelazny and pair that up with the weird West world of Black Powder, Black Magic. In addition, we bring you some of the most dangerous creatures your players may ever face (and more) after the jump…


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Episode #02 – The Last Castle

Get the Sanctum Secorum #02 Companion  on DrivethruRPG

Covers 02Most humans on Earth live in a small number of elaborate, high-tech castles as idle aristocrats primarily concerned with aesthetics, pastimes and questions of honor and etiquette. Only a small minority of humans live free lives outside of the castles, and are considered barbaric by the inhabitants of the castles. Various alien races serve the latter.

One day, one of those slave races, the Meks, revolt and start besieging the castles. One by one, the castles fall and their residents are killed, until only Castle Hagedorn is left. Most of the decadent castle denizens choose to ignore the danger. One of them, Xanten, decides to fight the Meks and searches for allies inside as well as outside the castle.

Welcome to the Sanctum Secorum podcast. In this episode we examine one of the works by renowned Appendix N author Jack Vance, with The Last Castle.

In addition, we have bonus content to bring to your game: classes,monsters, weapons, and more…after the jump

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