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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #39b – Halloween 2018

Get the free Sanctum Secorum Appendix N(ightmares) HERE!

It has been far too long since the Sanctum Secorum unleashed a special, holiday episode. So, just in time for Halloween, the Keepers of Mysteries present a trio of sinister stories pulled from the pages of Tales from the Magician’s Skull. Each macabre story is paired with its own adventure, to help you cause even the boldest player to shudder.

Issue #0, “The Way of Serpents” by Howard Andrew Jones.
The story begins with the hero, Hanuvar, as a captive of a kingdom of islanders. A great raid is coming and Hanuvar is offered his freedom if he will travel to the lair of the great winged serpent and ask it to recall an ancient bargain to protect the kingdom.

Issue #1, “There Was an Old Fat Spider” by C. L. Werner.
Karl, a penniless trapper, comes across the ultimate trap. He befriends it to do his bidding, studying its feeding cycles and leading those who’ve bullied him the most straight into its lair. Losing livestock was bothersome, but when people start going missing, Rudolph, Beastcatcher Royal, is sent to the hamlet to investigate.

Issue #2, “Stolen Witness” by James Enge.
When a pair of thains of the sorcerous order of the Graith of Guardians are discovered dead and the powerful relic they were set watch over known as the Witness Stone goes missing, Morlock Ambrosius, a low ranking member with a blemished past, is tasked to help with the investigation into the very highest members of the order itself. The task is not an easy one – the stone can be used by powerful seers to compel those who have touched it into acting on their behalf, even wiping the memories of those under its sway. And little does Morlock suspect that the Defender brought in by the order to solve the crime, Naevros syr Tol, hopes to use him as bait to lure the various suspects into revealing the true thief…

In addition to a special show with a special format, the Sanctum Secorum’s library is pleased to unleash Appendix N(ightmares), a compilation PDF of every new monster presented within the pages of the Sanctum Secorum Companion ‘zine. This FREE PDF volume places more than 150 monsters at your fingertips, to terrify, befuddle, and perhaps even TPK your party.

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Sanctum Secorum #19 – Steel Magic

Get the free Sanctum Secorum #19 Companion HERE!

episode-19-covers     “A girl and her two brothers are transported across time to the Avalon of King Arthur, where they must return three magic talismans to their rightful owners or remain trapped forever in the distant past. The adventure begins when Sara Lowry wins a picnic basket at the Firemen’s Strawberry Festival. She and her brothers, Greg and Eric, are staying with their uncle at his Hudson Valley estate while their parents are in Japan. Fascinated by the haunting history of the old manor, they pack a picnic lunch and begin their search for the legendary lost lake. They discover a medieval castle – and suddenly they’re enveloped by a gray mist that transports them back to the time of King Arthur! There, they are given an urgent mission to recover three lost talismans: Arthur’s sword, Excalibur; Merlin’s ring; and the horn of Huon, Warden of the West. Can Sara, Greg, and Eric fulfill their quest and save Avalon – the only place that stands between the Powers of Darkness and the mortal realm – and return to their own time?”

 

Welcome to the Sanctum Secorum podcast…

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Episode #12 – Kothar: Barbarian Swordsman

Get the Sanctum Secorum #12 Companion here!

Episode #12 CoversFrom the world beyond–or past–time Kothar comes. From out of the deepest, most violent recesses of mankind’s collective memory, Kothar the gigantic barbarian strides, the enchanted sword Frostfire glittering in his mighty hand. Lusty, hot-blooded, masterful, unafraid of things real or unreal, Kothar dominates the misty, bloody world before recorded time. Yet, though Kothar’s world existed in another age–perhaps another dimension–it springs vividly to life. Mapped, charted, chronicled, Kothar’s fantastic world suddenly becomes real–the sorcerers, dragons, witches, evil potions, unspeakable monsters. And Kothar, an epic hero for any age, overshadows everything.

Welcome to the Sanctum Secorum podcast. In this episode we look at the world of Gardner F Fox’s Kothar: Barbarian Swordsman.

In addition, we have bonus content to bring to your game: classes, magic items and so much more…after the jump.

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Episode #05 – Song of Sorcery

Get the Sanctum Secorum #05 Companion here or on DrivethruRPG
Get the audio of the Gypsy Rover by Marooned

Episode #05 CoversColin Songsmith sings a song to an old witch who takes an unlikely revenge. The witch’s granddaughter rescues him from the dire threat of being eaten alive by the cat. She hears the song, which happens to concern her recently married sister and a gypsy. Convinced that she has to save her sister, she takes the minstrel, the cat, and her magical resources to Rowan Castle. The story is rich with descriptive details of setting and encounters with magical and fantastic creatures such as a talking cat, a lovesick dragon, and a bear prince.

Welcome to the Sanctum Secorum podcast. Tonight we look at a book not from Appendix N, but certainly one of the period and by an author contemporary with a number of others on the list. We then pair the story with our featured adventure, Prince Charming, Reanimator to really bring some flair to the table.

In addition, we have bonus content to bring to your game: classes, monsters, spells and more…after the jump.

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