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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #33 – The Powder of Hyperborea

Get the free Sanctum Secorum #33 Companion HERE!

Retired master-thief Satampra, Zerios of Uzuldaroum recounts an adventure from days gone by when he and his two companions (Vixeela and the dubious magician/alchemist Veezi Phenquor) endeavored to rob the temple of the moon god Leniqua, and steal away with the Thirty-Nine girdles of virginity by means of stealth, cunning, and a little bit of hyperborean chemistry. Originally published in the Saturn Science Fiction & Fantasy, it is the last of Clark’s Hyperborea cycle.

Welcome to the Sanctum Secorum podcast. Tonight we look at a work by Clark Ashton Smith, The Powder of Hyperborea and match it up with Edgar Johnson’s delightful Street Kids of Ur-Hadad.

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Sanctum Secorum #32 – Attack from Atlantis

Get the free Sanctum Secorum #32 Companion HERE!

At age seventeen Don Miller is already an accomplished electronics technician, helping his uncle, Dr. Edward Simpson, with the testing of a new kind of submarine, the Triton I. Accompanied everywhere by his dog Shep, he is aboard the boat for its sea trials. The test run is successful, in spite of some problems with the control systems and stress on certain crew members that has made them believe that they have seen, on the television screens that give a view of the outside of the submarine, men encased in form-fitting bubbles.

For the full test run the Triton will descend into the Milwaukee Deep, north of Puerto Rico. As they descend they find that they are losing control of the boat and, further, that they are being rammed by a whale. Unable to maneuver, they come down on an undersea plateau, twelve hundred fathoms (7200 feet) below the surface.

When the bubble-men attack openly in full force, cementing rocks to Triton’s hull, they drive her down to the bottom.

Three miles below the surface they come to a town of about 20,000 people that they call Atlantis. Lying under a larger version of the bubbles that enclose the people surrounding the submarine. The Atlanteans take the crew captive. Can they free themselves and save the surface world?

Welcome to the Sanctum Secorum podcast. Tonight we look at a work by Lester Del Rey, Attack from Atlantis and match it up with Michael Curtis’ classic adventure, The Sea Queen Escapes.

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Sanctum Secorum #14 – Conan: The Jewels of Gwahlur

Get the Sanctum Secorum #14 Companion here!

Episode #14 CoversConan, following legends of this treasure, has travelled to Keshan and offered his services to train and lead Keshan’s army against their neighbour, Punt. However, Thutmekri, a Stygian rogue with similar intentions, and his Shemitish partner, Zargheba, also arrive in the country with an offer of a military alliance with another of Punt’s neighbours, Zembabwei, with some of the Teeth to seal their pact. The high priest of Keshan, Gorulga, announces that a decision on the matter can only be made after consulting Yelaya, the mummified oracle of Alkmeenon. This is all the treasure hunters require. Zargheba joins Gorulga in his expedition while Conan travels ahead of them.

 

Welcome to the Sanctum Secorum podcast. In this episode we delve into the character for whom Sword & Sorcery is named, that mightiest of barbarians, Conan!

 

In addition, we have bonus content to bring to your game. How about a new adventure from David Baity?! That and more…after the jump!

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Sanctum Secorum #13 – Down to a Sunless Sea

Get the Sanctum Secorum #13 Companion here!

Episode #13 Covers     Brant’s life had been hard after the courts had sent him to the penal colony on Trivium Charontis on Mars. Since working his way to freedom, he had run guns to the High Clan princes, sold them liquor and forbidden tobacco, and peddled narcotics to the soft, timid Earthsider clerks. He had stolen, he had cheated at cards, he had killed a man more than once…
     Now, fleeing from justice across the ancient dust oceans of Mars he had no way of knowing that he was running toward the most fantastic adventure and man had ever lived – toward refuge more absolute that any man had ever dreamed of – by the banks of secret rivers, in caverns yet unmeasured by man, on the shore of a sea the sun had never seen!

 

 

 

Welcome to the Sanctum Secorum podcast. In this episode we cast our gaze skyward to the Mars of Lin Carter’s Down to a Sunless Sea and to Harley Stroh’s Peril on the Purple Planet.

In addition, we have bonus content to bring to your game: items, monsters, and so much more…after the jump.

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Episode #06 – Eye of Cat

Get the Sanctum Secorum #06 Companion on DrivethruRPG

#06 CoversWilliam Blackhorse Singer is the Star Tracker — an expert in the pursuit and capture of exotic life forms. The last warrior of the Navajo people, he is a man out of time and place, adrift in an uncertain future. And now he must join forces with an enemy shapeshifter called Cat — the lone surviving member of an extinct alien race — to track down and eliminate a dangerous extraterrestrial assassin. For Singer, it is a costly collaboration. For once the killer is disposed of, the true hunt is to begin: a relentless and deadly chase across worlds and into the heart of ancient mysteries…with the hunter as prey.

 

Welcome to the Sanctum Secorum podcast. Tonight we look at Eye of Cat by Roger Zelazny and pair that up with the weird West world of Black Powder, Black Magic. In addition, we bring you some of the most dangerous creatures your players may ever face (and more) after the jump…


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Episode #02 – The Last Castle

Get the Sanctum Secorum #02 Companion  on DrivethruRPG

Covers 02Most humans on Earth live in a small number of elaborate, high-tech castles as idle aristocrats primarily concerned with aesthetics, pastimes and questions of honor and etiquette. Only a small minority of humans live free lives outside of the castles, and are considered barbaric by the inhabitants of the castles. Various alien races serve the latter.

One day, one of those slave races, the Meks, revolt and start besieging the castles. One by one, the castles fall and their residents are killed, until only Castle Hagedorn is left. Most of the decadent castle denizens choose to ignore the danger. One of them, Xanten, decides to fight the Meks and searches for allies inside as well as outside the castle.

Welcome to the Sanctum Secorum podcast. In this episode we examine one of the works by renowned Appendix N author Jack Vance, with The Last Castle.

In addition, we have bonus content to bring to your game: classes,monsters, weapons, and more…after the jump

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