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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #38 – Nine Princes in Amber

Get the free Sanctum Secorum #38 Companion HERE!

Carl Corey wakes in a medical clinic, with little to no knowledge of who he is or how he got there. He suspects he is being over-medicated, so he overpowers the nurse and doctor and escapes his room. He finds the manager of the clinic, and learns that he was recovering from a car accident in a private clinic, paid for by his sister, Evelyn Flaumel.

He flees and heads to her house. She addresses him as Corwin and calls herself Flora. Hiding his lack of memory, he convinces her to let him stay. In Flora’s library he locates a set of customized Tarot cards— the Trumps—whose Major Arcana are replaced with images which he recognizes as his family. As he looks over the cards he remembers all his brothers: sneaky Random, Julian the hunter, well-built Gérard, arrogant Eric, himself, Benedict the master tactician and swordsman, sinister Caine, scheming Bleys, and the mysterious Brand. He also views his four sisters: Flora who offered him sanctuary, Deirdre who was dear to him, reserved Llewella, and Fiona, whom Corwin hated. Carl Corey investigates, discovering the truth, piece by piece: he is really Prince Corwin, of Amber, the one true world of which our Earth is just a shadow. He is one of nine men who might rule Amber, if he can fight his way past the armies of his older brother Eric.

Welcome to the Sanctum Secorum podcast. Returning from our Gen Con Hiatus, tonight we discuss Nine Princes in Amber, the first book of Roger Zelazny’s Amber Chronicles and we match it up with the noir goodness that it Nowhere City Nights.

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Sanctum Secorum #29 – Creep, Shadow!

Get the free Sanctum Secorum #29 Companion HERE!

Had the last King and Princess of wicked Ys, returned after three thousand years? Why were they creating an exact replica of Stonehenge on their New Jersey estate? What was the Mael Bennique, the Breaker of Chests? And what was the dread Gatherer in the Cairn? And can men and women really be turned into shadows and made the helpless slaves of the one who transformed them? Ethnologist Dr. Alan Caranac (who may just be the reincarnation of the Alain de Carnac who brought about the destruction of sinful Ys and its evil rulers) has to find out the answer, for one of his best friends has been killed, and perhaps transformed into a shadow, while his fiancee Helen, her brother, Bill, and the famed Dr. Lowell have already been marked for death or worse! But first Alan will have to enter the tower of the Demoiselle Dahut de Ys in New York and journey through it thousands of years into the past to her tower in the legendary city from which she draws her name. And then return, if he can!

Welcome to the Sanctum Secorum podcast. Tonight we return to the printed page as we discuss A Merritt’s Creep, Shadow! while pairing it up with a Harley Stroh classic, The Bride of the Black Manse.

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Sanctum Secorum #18 – The People of the Pit

Get the free Sanctum Secorum #18 Companion HERE!

episode-18-covers“People of the Pit features a pair of prospectors, Starr Anderson and the narrator, Frank, who are exploring the North, looking for gold. There are hints of a backstory between the two men, painting them as more than mere prospectors and it creates an anticipation for oddness to come. We are then introduced to a secondary narrator. A man who, in classic fashion, crawls (near-dead) into the men’s camp. And the manner of his crawling is horrific in itself. This is no collapsing half-stagger, no dragging himself along the floor, but as the narrator says, ‘it was like a baby crawling upstairs. The forepaws lifted themselves in grotesquely infantile fashion’ . On top of this, he wears a band of gold round his waist, and a chain. Gold, of course, is what has brought the explorers to this place, but when they remove it, ‘it was like no gold I had ever handled. […]  it had an unclean, viscid life of its own. It clung to the file. […] It was – loathsome’ . Something is clearly not right when a man in search of gold actively throws it away.
The story then turns to the tale of the narrator, telling a story of a lost civilisation in the bottom of a ravine. Not any old ravine, however, but ‘Imagine the Grand Canyon five times as wide and with the bottom dropped out’. As one can expect, it gets a lot weirder from there…”

Welcome to the Sanctum Secorum podcast where even attending a convention cannot disrupt things. While the Keepers of Mysteries attend Gamehole Con I, the Gatekeeper of the Sanctum, bring you the latest episode. Tonight the Keepers discuss a story by Abraham Merritt and bring it to your DCC table!

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