Skip to main content

Tales from the Sanctum

Card Catalog

Welcome

The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #42 – Arena

Get the free Sanctum Secorum #42 Companion HERE!

Amid escalating conflict between Earth and mysterious alien Outsiders, massive armadas from both sides are set to meet in what looks to be an evenly matched battle. Bob Carson, the pilot of a small one-man scout ship blacks out while engaging with an Outsider counterpart. When he awakens, he finds himself naked in a small enclosed, circular area about 250 yards (230 m) across. In the distance is an Outsider, which Carson labels a “Roller” because its form is that of a red sphere about 1 yard in diameter with several dozen tentacles.

Carson hears a voice in his mind that identifies itself as an evolved intelligence that has decided to intervene because the upcoming war would utterly destroy one side and hurt the other so badly that it would not be able to one day advance into an evolved intelligence like itself. This Entity therefore chose one individual from each species to fight in single combat. The loser will doom its kind to instant extinction. Carson and his opponent discover through trial and error that there is an invisible barrier between them, and that only inanimate objects can cross it. Carson tries to communicate with the Roller, to see if a compromise is possible, but receives a mental message of unremitting hatred. The battle is joined.

Welcome to the Sanctum Secorum podcast. Tonight we look to the past while we discuss Fredric Brown’s classic story, Arena.

Read More

Episode #12 – Kothar: Barbarian Swordsman

Get the Sanctum Secorum #12 Companion here!

Episode #12 CoversFrom the world beyond–or past–time Kothar comes. From out of the deepest, most violent recesses of mankind’s collective memory, Kothar the gigantic barbarian strides, the enchanted sword Frostfire glittering in his mighty hand. Lusty, hot-blooded, masterful, unafraid of things real or unreal, Kothar dominates the misty, bloody world before recorded time. Yet, though Kothar’s world existed in another age–perhaps another dimension–it springs vividly to life. Mapped, charted, chronicled, Kothar’s fantastic world suddenly becomes real–the sorcerers, dragons, witches, evil potions, unspeakable monsters. And Kothar, an epic hero for any age, overshadows everything.

Welcome to the Sanctum Secorum podcast. In this episode we look at the world of Gardner F Fox’s Kothar: Barbarian Swordsman.

In addition, we have bonus content to bring to your game: classes, magic items and so much more…after the jump.

Read More