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Tales from the Sanctum

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The Sanctum Secorum podcast plumbs the depths of Appendix N as it applies to DCC RPG. Each show reviews one piece of Appendix N media — be it literature or film — and then discusses how to bring aspects of it to the table for your DCC game. We explore how the selected piece might already easily fit into particular modules and DCC settings, and we highlight one specific DCC module that really ties into the Appendix N material.

Enter the Sanctum Secorum… and be inspired.

Sanctum Secorum #35 – Hundra

Get the free Sanctum Secorum #35 Companion HERE!

Born in a tribe of fierce warrior women, Hundra has been raised to despise the influence of men. An archer, fighter and sword fighter, Hundra is superior to any male. Hundra finds her family slain and takes a vow of revenge until one day she meets her match.

Welcome to the Sanctum Secorum podcast. Tonight we discuss the 1983 film Hundra and pair it up with The Trolls of Mistwood!

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Sanctum Secorum #33 – The Powder of Hyperborea

Get the free Sanctum Secorum #33 Companion HERE!

Retired master-thief Satampra, Zerios of Uzuldaroum recounts an adventure from days gone by when he and his two companions (Vixeela and the dubious magician/alchemist Veezi Phenquor) endeavored to rob the temple of the moon god Leniqua, and steal away with the Thirty-Nine girdles of virginity by means of stealth, cunning, and a little bit of hyperborean chemistry. Originally published in the Saturn Science Fiction & Fantasy, it is the last of Clark’s Hyperborea cycle.

Welcome to the Sanctum Secorum podcast. Tonight we look at a work by Clark Ashton Smith, The Powder of Hyperborea and match it up with Edgar Johnson’s delightful Street Kids of Ur-Hadad.

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Sanctum Secorum #28 – The Raven (1963)

Get the free Sanctum Secorum #28 Companion HERE!

The magician Dr. Erasmus Craven, who does not belong to the brotherhood of magicians, grieves the loss of his beloved wife Lenore and lives in a castle with his daughter Estelle. One day, a raven knocks on his window and Dr. Craven learns that the bird is actually the magician Dr. Adolphus Bedlo that was turned into a raven after challenging the powerful magician Dr. Scarabus that was an enemy of his father. Dr. Craven makes a potion to turn Dr. Bedlo back to his human form and Dr. Bedlo tells that he has seen Lenore in the castle of Dr. Scarabus. Dr. Craven decides to go in his coach with Dr. Bedlo to visit Dr. Scarabus and Estella and Dr. Bedlo’s son Rexford decide to go with them. They find an amicable Dr. Scarabus that invite them to stay for the night. Was Dr. Craven’s father wrong about Dr. Scarabus?

Welcome to the Sanctum Secorum podcast. Tonight is movie night and we discuss Roger Corman’s adaptation of Edgar Allen Poe’s poem, The Raven as well as Harley Stroh’s newest adventure Enter the Dagon.

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Sanctum Secorum #26 – Changeling Earth

Get the free Sanctum Secorum #26 Companion HERE!

The planet was Earth. The time was fifty thousand years from now. Magic and witchcraft worked and the Old Science didn’t. Why this was so, nobody knew – it had always been that way during the long tyranny of the Empire of the East. During that same period there had always been little bands of rebels using fragments of white magic against the demonic armies. Rolf was the latest of these rebels – and he had on his side the mysterious power known as Ardneh.
When Rolf finally finds Ardneh, he learns of the Change through which Ardneh forced technology to be replaced by magic in this alternate Earth of a far distant future. The discovery of Ardneh’s origin, the climactic showdown of fifty millennia of cosmic contention, and Rolf’s part in it, combine to make a thrilling adventure that concludes the struggle between the Old Technology and the New Demonology.

Welcome to the Sanctum Secorum podcast. Tonight we discuss Fred Saberhagen’s novel Changeling Earth (aka Ardneh’s World) as well as Daniel J. Bishop’s adventure Silent Nightfall.

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Sanctum Secorum #21 – The Dying Earth

Get the free Sanctum Secorum #21 Companion HERE!

 “The six stories that make up the the first volume of the Dying Earth are all set in an undefined far future Earth, when the sun is nearing the end of its life. The sky ranges from pink to deep blue, lit by a dim red sun, and many strange plants and animals exist. Much of the story is set within the forested country of Ascolais*, and in the ruined cities that dot the landscape. Seekers of wisdom and beauty include lovely lost women, eccentric wizards and man-eating melancholy deodands. Twk-men ride dragonflies and trade information for salt. There are monsters and demons. It is a world where each being is morally ambiguous: the evil are charming, the good are dangerous.”

Welcome to the Sanctum Secorum podcast. Tonight’s episode takes you across the Dying Earth of Jack Vance, introduces you to the new Keeper of Mysteries, and announces the winners of our Tarzan content contest!

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Sanctum Secorum #18 – The People of the Pit

Get the free Sanctum Secorum #18 Companion HERE!

episode-18-covers“People of the Pit features a pair of prospectors, Starr Anderson and the narrator, Frank, who are exploring the North, looking for gold. There are hints of a backstory between the two men, painting them as more than mere prospectors and it creates an anticipation for oddness to come. We are then introduced to a secondary narrator. A man who, in classic fashion, crawls (near-dead) into the men’s camp. And the manner of his crawling is horrific in itself. This is no collapsing half-stagger, no dragging himself along the floor, but as the narrator says, ‘it was like a baby crawling upstairs. The forepaws lifted themselves in grotesquely infantile fashion’ . On top of this, he wears a band of gold round his waist, and a chain. Gold, of course, is what has brought the explorers to this place, but when they remove it, ‘it was like no gold I had ever handled. […]  it had an unclean, viscid life of its own. It clung to the file. […] It was – loathsome’ . Something is clearly not right when a man in search of gold actively throws it away.
The story then turns to the tale of the narrator, telling a story of a lost civilisation in the bottom of a ravine. Not any old ravine, however, but ‘Imagine the Grand Canyon five times as wide and with the bottom dropped out’. As one can expect, it gets a lot weirder from there…”

Welcome to the Sanctum Secorum podcast where even attending a convention cannot disrupt things. While the Keepers of Mysteries attend Gamehole Con I, the Gatekeeper of the Sanctum, bring you the latest episode. Tonight the Keepers discuss a story by Abraham Merritt and bring it to your DCC table!

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Sanctum Secorum #15 – Kamandi: The Last Boy on Earth

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Episode #15 Covers“Kamandi is the last survivor of the human outpost in the “Command D” bunker near what was once New York City. “Kamandi” is a corruption of “Command D”; it is unclear if Kamandi ever had any other name. Raised by his elderly grandfather, Kamandi has extensive knowledge of the pre-Disaster world, thanks to a library of microfilm and old videos, but he has spent most of his time inside the bunker, and is unaware of the state of the world outside. When his grandfather is killed by a wolf, Kamandi leaves the bunker in search of other human outposts.

He soon discovers that the only other intelligent humans left on Earth are Ben Boxer and his friends Steve and Renzi, a trio of mutants genetically engineered to survive in Earth A.D. He also makes a number of animal friends including Dr. Canus, the canine scientist of Great Caesar (leader of the Tiger Empire) and Caesar’s teenage son Tuftan. Later additions to the cast included the alien woman Pyra, the girl Spirit and the consulting detective Mylock Bloodstalker and his associate Doile. Even the most sympathetic animals however are nonplussed by Kamandi and Ben’s ability to speak.

Kamandi and his friends set out to explore the world of Earth A.D., in hopes of one day restoring humanity to sentience and civilization.”

Welcome to the Sanctum Secorum podcast. In this episode we get to unite the work of the immortal Jack Kirby with special guest Jim Wampler’s long awaited Mutant Crawl Classics!

In addition, we have bonus content to bring to your DCC game while you wait that shiny new MCC book…after the jump!

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Episode #12 – Kothar: Barbarian Swordsman

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Episode #12 CoversFrom the world beyond–or past–time Kothar comes. From out of the deepest, most violent recesses of mankind’s collective memory, Kothar the gigantic barbarian strides, the enchanted sword Frostfire glittering in his mighty hand. Lusty, hot-blooded, masterful, unafraid of things real or unreal, Kothar dominates the misty, bloody world before recorded time. Yet, though Kothar’s world existed in another age–perhaps another dimension–it springs vividly to life. Mapped, charted, chronicled, Kothar’s fantastic world suddenly becomes real–the sorcerers, dragons, witches, evil potions, unspeakable monsters. And Kothar, an epic hero for any age, overshadows everything.

Welcome to the Sanctum Secorum podcast. In this episode we look at the world of Gardner F Fox’s Kothar: Barbarian Swordsman.

In addition, we have bonus content to bring to your game: classes, magic items and so much more…after the jump.

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Episode #07 – Who Fears the Devil?

Get the Sanctum Secorum #07 Companion on DrivethruRPG

CoversThere’s a traveling man the Carolina mountain folk call Silver John for the silver strings strung on his guitar. In his wanderings John encounters a parade of benighted forest creatures, mountain spirits, and shapeless horrors from the void of history with only his enduring spirit, playful wit, and the magic of his guitar to preserve him. Manly Wade Wellman’s Silver John is one of the most beloved figures in fantasy, a true American folk hero of the literary age.

Welcome to the Sanctum Secorum podcast. In this episode, we are joined by author Michael Curtis as we examine the stories that inspired an entire setting and boxed set for DCC RPG, and a legendary piece of Appendix N literature. There is so much to discuss that our format was literally bursting at the seams and so we present the episode with 10 extra minutes of content!

 

In addition, we have bonus content to bring to your game: patrons, classes, and so much more…after the jump.

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