In keeping with that holiday spirit, the Sanctum Secorum is releasing another digest-sized, print-copy companion – available from a number of participating judges. Much like the GFA, those Judges have printed those companion issues out on their dime, as an extra bit of awesome for your Free RPG Day. We think that those folks deserve a round of applause.
Posts in category Adventures
Get the free Sanctum Secorum #34 Companion HERE!
Prospero, a tall, skinny misfit of a wizard, lives in the South Kingdom—a patchwork of feuding duchies and small manors, all loosely loyal to one figurehead king. Along with his necromancer friend Roger Bacon, who has been on a quest to find a mysterious book, Prospero must flee his home to escape ominous pursuers. Thus begins an adventure that will lead him to a grove where his old rival, Melichus, is falsely rumored to be buried and to a less-than-hospitable inn in the town of Five Dials—and ultimately into a dangerous battle with origins in a magical glass paperweight.
Welcome to the Sanctum Secorum podcast. Tonight we look at a work by John Bellairs, The Face in the Frost and match it up with Michael Curtis’ Emirikol was Framed!
Get the free Sanctum Secorum #16 Companion here!
“Harvey Selden goes down to Mars from an observation ship, and accepts an invitation to visit Firsa Mak’s house by his friend Bentham. He meets a martian woman, Lella, of a type he has not seen before. From there he is shanghaied into observing the Purple Priestess Mad Moon ritual and isn’t able to cope, but survives. The others want him to tell the Bureau, but he runs for Earth instead, into therapy. However, at the end a communique arrives from Lella, saying she is waiting for him at the next ritual.”
Welcome to the Sanctum Secorum podcast. In this episode we look at a work by the Queen of the Space Opera, Leigh Brackett. In addition, we have bonus content to bring to your DCC RPG table including a mini-adventure!
Get the Sanctum Secorum #14 Companion here!
Conan, following legends of this treasure, has travelled to Keshan and offered his services to train and lead Keshan’s army against their neighbour, Punt. However, Thutmekri, a Stygian rogue with similar intentions, and his Shemitish partner, Zargheba, also arrive in the country with an offer of a military alliance with another of Punt’s neighbours, Zembabwei, with some of the Teeth to seal their pact. The high priest of Keshan, Gorulga, announces that a decision on the matter can only be made after consulting Yelaya, the mummified oracle of Alkmeenon. This is all the treasure hunters require. Zargheba joins Gorulga in his expedition while Conan travels ahead of them.
Welcome to the Sanctum Secorum podcast. In this episode we delve into the character for whom Sword & Sorcery is named, that mightiest of barbarians, Conan!
In addition, we have bonus content to bring to your game. How about a new adventure from David Baity?! That and more…after the jump!
Get the Sanctum Secorum #09 Companion on DrivethruRPG.
H. P. Lovecraft was a master of pulp horror and, love him or hate him, his influence on modern culture cannot be ignored. Name-dropped by such authors as Stephen King and Robert Bloch; referenced on such television programs as The Night Gallery, The Venture Brothers, and Supernatural; and influential in comics such as Bat-Man (yes, Arkham Asylum really was a nod to Lovecraft) Lovecraft’s reach is long indeed. His communication and collaboration with other greats such as Robert E Howard, Clark Ashton Smith, and the rest of the “Lovecraft Circle” have shaped fantasy and horror for generations.
Tonight we merely skim the surface, discussing two of Lovecraft’s works, delving into the squamous side of things we discuss Dagon and The Shadow Over Innsmouth.
Welcome to the Sanctum Secorum podcast. In this episode we examine two of the works by Appendix N author, and literary legend, H. P. Lovecraft and match them up with The Portsmouth Mermaid from Daniel J. Bishop and Purple Duck Games.
In addition, we have bonus content to bring to your game: magic items, weapons, and so much more…after the jump.