Saturday night at 6 PM. DCC is playing the level 1 Mutant Crawl Classic post-apocalyptic adventure “Assault on the Sky High Tower”. You are a brand new team of Seekers being sent on your first official mission to obtain artifacts of the ancients for your tribe. We’ll start at 6 to roll up new characters from last week. I will have some pregens ready for new people who want to play. I also have a selection of Epic PC’s with artifacts and high stats. We’ll roll to see who gets the awesome OP character. Hope to see you there. — at Secret Door Games.
Located at Comic Kingdom of Reno, NV this rewritten and modernized adventure is played under the 5e system. With three tables and three experienced Judges running it, it’s sure to bring you back to the old school feel of a dungeon crawl while still using a more modernized ruleset and guidelines.
Played Tuesdays at 6PM, drop on in, there’s plenty of room!
We’ll play mostly Dungeon Crawl Classics with some random Mutant Crawl Classics adventures thrown in. Both published and hand-crafted adventures.
We play from 6:00PM to 9:00PM most nights, occasionally a little later.
Judge Name: Isaac Betty
Funagain Games Eugene
1280 Willamette St, Eugene, Oregon 97401
Eugene Store phone number 541-654-4205
Hampton Inn, Longview, TX @ 6 pm.
Nerds of the North present: Paranoia (Mutant Complex Crawl)
Description: Welcome to MCC Sector
Citizen!!! You’re in the right place at the RIGHT TIME! Teela-O has moved to prime time, you and these other fine Infra-reds are going to be VID STARZ!!! That’s right, here, take these orange pills…yes, it’s OK, check your PDC, and you will see, there, you’ve been promoted to Orange Clearance levels, and you’re the next stars of ‘SHOOTERS!
Cue the music!
Good guys, Good guys,
Whatcha gonna do, whatcha gonna do,
When the commie mutant traitors come for you!
A very loose alpha complex test of using MCC rules for Paranoia. Id you don’t know MCC rules. Good because knowing the rules is treason.