Jan
10
Thu
DCCRPG Drop-in new player friendly campaign
Jan 10 @ 6:00 pm – Feb 10 @ 12:00 am
DCCRPG Drop-in new player friendly campaign

Located at The Hydras Lair of Carson City, NV this weekly game is ran on Thursdays and is open for anyone interested to drop-in and play, irregardless of previous experience in tabletop gaming. Pre-made characters, dice, pencils, and even a spare rulebook are available, you just need to bring yourself and your imagination! Composed mostly of a homebrewed world with various pre-written modules used as direct adventure fillers or where significant inspiration is taken from, DCC is a lethal experience where death is so common, the makers even made a DEAD stamp for the game. You will lose a character, it’s inevitable.

Thursday Night Dungeon Crawl Classics in Downtown Toronto @ The Sword & Board, 1193 Bloor Street West
Jan 10 @ 7:00 pm – Feb 11 @ 12:00 am
Thursday Night Dungeon Crawl Classics in Downtown Toronto @ The Sword & Board, 1193 Bloor Street West

Thursday Night Dungeon Crawl Classics in Downtown Toronto @ The Sword & Board, 1193 Bloor St. W. M6H 1N4

Jan
12
Sat
Old Manimal and the C-Deck
Jan 12 @ 6:00 pm – Feb 21 @ 12:00 am
Old Manimal and the C-Deck

This was a level one MCC game held at Tower Games in Minneapolis when our monthly Saturday Night Space Opera game needed a second table. Jen’s Numenera game could only handle seven players, so I ran a second table (of eight players) and game them level one pre-gens. A fantastic game, a near TPK (one survivor only) when one player decided that a pyrokinesis mutation was just the ticket when fighting a living metal overseer in the room with hot and cold running fusion generators. Good stuff.

Jan
13
Sun
DCC RPG PGH Presents: 5e Goes Old School
Jan 13 @ 1:00 pm – Feb 10 @ 12:00 am
DCC RPG PGH Presents: 5e Goes Old School

Fifth Edition Dungeons & Dragons goes Old School. Your DCC RPG Pittsburgh Dungeon Masters (Stefan and Mike) will presenting the Goodman Games update to B1: In Search of the Unknown (1979) and B2: The Keep on the Borderlands (1979) at Phantom of the Attic.
The campaign will kick off Sunday, January 13th and will continue monthly. The first session will focus on character generation, campaign rules, and some exploration. Future games will pick up where the previous game left off. This is a set-piece sandbox campaign. The characters will determine the ongoing story.
As an Open-Table game, regular players will advance their characters through the campaign, while drop in players can select a pre-generated character to play. If possible, players should bring their own materials (dice, pencils, paper, Player’s Handbook, other relevant game books and materials). The Game Masters will have some extra materials available.
No experience with any edition of Dungeons & Dragons expected or required. This is a perfect opportunity to try our D&D with experienced Game Masters. We’ll have two tables, so there should be plenty of room.

Jan
15
Tue
5th Edition Fantasy Drop In Campaign
Jan 15 @ 6:00 pm – Feb 11 @ 12:00 am

5th Edition Fantasy Drop In Campaign
We play every Tuesday at Comic Kingdom starting 01/08/2019. The game starts at 6pm and runs until 9ish. This is an old school dungeon crawl, come prepared accordingly. New characters are to be level 1 and sourced only from the Players Handbook. No other sources are allowed for characters. We will be using the standard array for stats. If you have any questions message Randy Andrews. Take the package of equipment that comes with your class. We will be using the CREAM rule of leveling. Treasure safely transported back to town is your experience. 1 gold worth of treasure = 1 experience point.
Please see these tips below to have a more pleasant gaming experience.
It often helps for beginning players to have advice on how to play Dungeons & Dragons. Many points are overlooked by novices in their eagerness to get on with the adventure. The following points are given to help these neophite players.
Most importantly, players should be organized and cooperative. Each player should have complete information on his or her character easily on hand and should supply the Dungeon Master with this information quickly and accurately if asked. An adventuring parry will usually involve a variety of alignments and classes, so players should work together to use their abilities effectively. Arguing among players can cause delays, attract monsters, and often result in the wasting of precious resources or even the deaths of some or all of the members. While disagreements about a course of action certainly arise from time to time, players should quickly discuss their options and reach a consensus in order to proceed.
Cooperation s hould also be given to the DM. He or she is the judge of the game and his or her decisions are final. If a player disagrees, he or she should calmly state why, but accept whatever the DM decides. If necessary, the topic can be discussed outside of the game, but for the sake of all players, avoid prolonged disruptions of play. Shouting, crying, pouting, or refusing to accept decisions only angers the other players. The game should be fun for all involved. Not everything will go the way players want it. As such, the DM deserves the continued cooperation, consideration, and respect of all the players. Above all, remember that this is just a game and a little consideration can go far toward avoiding any hard feelings.
Planning is another important part of play. Players should be well equipped, comparing each member’s List and balancing the items on each. No character should be overburdened nor under-equipped. This may mean sharing the costs of extra items. Rope, oil, torches, spikes, and other useful items should always be carried. Plans should be considered for encountering monsters and casting spells.
Caution is also necessary and is a part of planning. A party that charges forward without preparation is almost certainly doomed. Danger should be expected at any moment and from any direction, possibly even from one’s own party. Lying and trickery are not unknown. Cautious play will help avoid many (but not all) tricks and traps and may save a character’s life. However, too much caution is as dangerous as too little. Many instances will require bold and quick actions on the part of the players, before all is lost. As you gain playing experience you will learn the proper pace, but often it is wise to rely on your DM for guidance.
Everything you need to play will be provided if you don’t have it.

Jan
16
Wed
Ongoing DCC Roadcrew In-store Game 2019
Jan 16 @ 6:00 pm – Feb 21 @ 12:00 am
Ongoing DCC Roadcrew In-store Game 2019

At Gateway Games and More in Cincinnati. Hosted by myself, and promoted by the store owner, Todd. I ran the first session of 2019 in my ongoing DCC campaign that went through the entire year in 2018.

Jan
17
Thu
DCCRPG Drop-in new player friendly campaign
Jan 17 @ 6:00 pm – Feb 10 @ 12:00 am
DCCRPG Drop-in new player friendly campaign

Located at The Hydras Lair of Carson City, NV this weekly game is ran on Thursdays and is open for anyone interested to drop-in and play, irregardless of previous experience in tabletop gaming. Pre-made characters, dice, pencils, and even a spare rulebook are available, you just need to bring yourself and your imagination! Composed mostly of a homebrewed world with various pre-written modules used as direct adventure fillers or where significant inspiration is taken from, DCC is a lethal experience where death is so common, the makers even made a DEAD stamp for the game. You will lose a character, it’s inevitable.

Jan
19
Sat
DCC Road Crew 2019
Jan 19 – Feb 15 all-day
DCC Road Crew 2019

Imbibe Lobby Bar & Game Room – Fountain Square Theatre Building
A back track to MCC with Sarah! Sarah’s home made module!

Level Eater 9
Jan 19 @ 1:00 pm – Feb 16 @ 12:00 am
Level Eater 9

Level Eater is a Chicago D&D event that has happened in some form or another for the past 9 years. The main event is a 5e tournament game in the evening, but this year they had an afternoon of open gaming. I talked to the organizers and reserved a table to run a DCC game. I ran the Hypercube of Myt. We had 6 players, 3 of whom were new to DCC. it happened at Co-Prosperity Sphere at

“Assault on the Sky High Tower”
Jan 19 @ 6:30 pm – Feb 21 @ 12:00 am
"Assault on the Sky High Tower"

Saturday night at 6 PM. DCC is playing the level 1 Mutant Crawl Classic post-apocalyptic adventure “Assault on the Sky High Tower”. You are a brand new team of Seekers being sent on your first official mission to obtain artifacts of the ancients for your tribe. We’ll start at 6 to roll up new characters from last week. I will have some pregens ready for new people who want to play. I also have a selection of Epic PC’s with artifacts and high stats. We’ll roll to see who gets the awesome OP character. Hope to see you there. — at Secret Door Games.