Sometimes something comes along that is jaw-droppingly, gob-smackingly, heart-achingly amazing. Dear readers, this is one such moment.
There are many folks who collect autographed editions by Appendix N authors (the Sanctum archives may hold a few such treasures). For those such collectors, we bring your attention to this ebay item.
Legion of Space, the limited 1st edition, 1st printing of the book – collecting for the first time these stories by Jack Williamson. It is signed, by Jack Williamson (obviously). It is personalized to…
Wait for it…
Wait for it…
Back in October, Goodman Games offered a “secret prize” to the first ten Road Crew Judges to run all three rounds and report their results. Two months later…from what we can tell, four slots remain to be claimed (Keeper Bob ran it twice).
Remember, each slot counts as a road crew game, so a single day of running the tournament’s three rounds earns you three road crew games. What a way to start your year off with a *BIG* bang! Plus, Goodman has mentioned that they might “publish the results and award a prize or two!”
So, who is up for running?
Get the free Sanctum Secorum #42 Companion HERE!
Amid escalating conflict between Earth and mysterious alien Outsiders, massive armadas from both sides are set to meet in what looks to be an evenly matched battle. Bob Carson, the pilot of a small one-man scout ship blacks out while engaging with an Outsider counterpart. When he awakens, he finds himself naked in a small enclosed, circular area about 250 yards (230 m) across. In the distance is an Outsider, which Carson labels a “Roller” because its form is that of a red sphere about 1 yard in diameter with several dozen tentacles.
Carson hears a voice in his mind that identifies itself as an evolved intelligence that has decided to intervene because the upcoming war would utterly destroy one side and hurt the other so badly that it would not be able to one day advance into an evolved intelligence like itself. This Entity therefore chose one individual from each species to fight in single combat. The loser will doom its kind to instant extinction. Carson and his opponent discover through trial and error that there is an invisible barrier between them, and that only inanimate objects can cross it. Carson tries to communicate with the Roller, to see if a compromise is possible, but receives a mental message of unremitting hatred. The battle is joined.
Welcome to the Sanctum Secorum podcast. Tonight we look to the past while we discuss Fredric Brown’s classic story, Arena.
We at the Sanctum Secorum are saddened to report the passing of another key figure in gaming history, Mayfair Games founder Darwin Bromley. Mr. Bromley co-designed Empire Builder and was responsible for bringing Settlers of Catan to American audiences in 1996.
Darwin Bromley passed on January 1st. There will be a memorial service at the Unitarian Universalist Church of Jacksonville, FL on Saturday at 4:00 PM. We have no further information at this time.
Just in time for your New Year Road Crew games, we release these revised versions of our DCC Lankhmar character sheets. Cleaned up and more presentable for your use, approved by Goodman Games, and free!
Get your free approved DCC Lankhmar Character Sheets HERE!
With a new year before us and another “in the books” (see what we did there?), the Sanctum Secorum has added 2018 to our available bundles of Sanctum Secorum Companions. Each bundle includes every release from the year in question – including specials such as our Free RPG Day Companions and Appendix N(ightmares).Read More
Recently, it came to our attention that there was a song on Spotify entitled “Spellburn” by the band Saint Karloff. We gave it a listen and had to reach out to them to see if there might be a DCC RPG connection (because “spellburn” isn’t that common of a term).
Well, guess what? At least one of the members of Saint Karloff is one of us!
The term spellburn is something I found in the roleplaying game Dungeon Crawl Classics RPG, or DccRpg. It is an ability that wizards have, where they can sacrifice a physical part of their body to call upon the magic energy of the cosmos make their spell stronger.
And the lyrics in Spellburn is about a wizard who goes too far with this ability, and drains the universe all it’s magical energy, making his spell so strong that it destroys the rest of the universe. Except he’s not really a wizard, he’s a suicidal alcoholic who has distroyed the positivity in his own little universe, and is now going to release the negative energy which will destroy his small universe, by suicide.
The music feels like early Black Sabbath with a decent amount of acid thrown in. With songs like “Spellburn”, “All Hail the Dark God”, and “Radioactive Tomb” (a personal favorite) this is some music to add to your library.
Daniel J. Bishop (a longtime supporter and contributor to the Sanctum Secorum) has a write-up about the show over at the Goodman Games site.